
Online
The 1996 strategy classic, online: ranked and unranked matches, games with friends, in your browser or on your phone. Free, and it installs from the web like an app: no app store.
- Free in your browser
- Mobile ready
- Install from the web
- Ranked 1v1
- Unranked quick match
- Up to six players
- Map editor
- Battles fought live
- An AI that never cheats
- Hot seat
- Many games at once
- Map gallery
- Push and email alerts
- Repainted art, or the original
- Seasons and a leaderboard
- Friends and chat
- Play as a guest
- The original hotkeys
- Play the computer
- Open games lobby
Everything you remember
The original maps, towns, creatures and art, running in your browser. You take your turn, your rivals take theirs, and the map changes under all of you.
Explore the map
Lead your heroes across the original maps. Flag mines, open chests, recruit on the road and fight the monsters guarding the way.
Build your towns
Raise one building a day in each castle, hire its creatures every week, and pick which of the six factions you lead.
Win the battles
Command every stack on the hex battlefield, cast from your spell book, and lay siege to enemy castles.
Lead your heroes
Raise their skills as they level up, carry the artifacts they find, and arrange their armies by drag and drop.
Online multiplayer
Ranked and unranked
- Unranked
- Quick matchPress Find match and the queue pairs you with another player on a fair two-player map. Each of you may strike one map, you both accept within 45 seconds, and the game opens for you both.
- Ranked 1v1
- Rated · tiers · seasonsThe same match, rated. Play your placement games, then climb from Bronze to Grandmaster each season. Your tier frames your avatar, and the leaderboard shows the best.
- Standard3 minutes a turn+ 15 minutes in the bank
- Turbo1 minute a turn+ 5 minutes in the bank

Map editor and gallery
Make your own maps, and share them
A map editor in your browser, drawn by the game’s own renderer, so what you paint is what you play. Publish your map to the gallery, where other players find it, rate it and play it.
Mirror modes for fair maps
Turn on top–bottom or either diagonal and every stroke and every object is copied to the other side. A symmetry check lists any object left without its copy.
Towns, units, adventure items and decor
Castles, mines and dwellings, heroes and monsters, adventure items and scenery, each from a library with filters and a search. Drag a placed object to move it.
Settings for every object
A town’s owner, faction, buildings and defenders; a hero’s army, artifacts and skills; how many monsters stand guard; a sign’s message.
- Paint the land
- Nine grounds with the original’s transitions, roads and rivers, and painters that grow mountains, forests and rocks, with brushes from one to four tiles.
- Undo, save, publish
- Undo and redo every step. Save as you go, then publish versions: each one is kept, and players get the newest.
- Play-test and simulate
- Start a game on your map against the computer in one click, or have the computer play it out again and again in your browser to see which side wins how often.

My Maps and the gallery
- Bring your maps
- Upload a .fh2m from fheroes2’s editor or an original .mp2 or .mx2 (converted, the original kept), or start from an empty map. Download any version as .fh2m; export back to .mp2 is coming.
- Find maps to play
- Search by name or author, filter by size, players and mode, keep your favourites, and press Play now to start a game on any map.
- Map pages and reviews
- Every map has its own page, with its versions, a star rating and players’ reviews.
- Copies stay private
- A near copy of someone else’s map, or of one of the game’s own, is recognised by its terrain, towns and objects, and only its uploader can see it.
- From the gallery to the queues
- Submit a public map for the quick-match and ranked pools, and staff review it.
Free with an account. On a phone, the tools fold into a sheet under the map.
Community maps
Built for duels and team games
Maps players made for two, and for four in two teams, kept by the Celestial Heavens and Age of Heroes archives. Play any of them with friends or post one as an open game. Ranked play uses the maps that pass our fairness survey, marked Competitive.
1v1Two kingdoms, head to head.
2v2Four kingdoms in two teams of two.
Made by the Heroes II community over the years. Thanks to every author.
Each map is credited to its author and used with thanks. If you made one and would like it taken down, write to support@heroes2online.com and we will remove it.
Play the computer
The no-cheat AI that sees what you see
Our own H2O AI plays fair: it gets nothing you don’t, and it still gives you a real fight.
- No extra gold or resources
- It earns what its kingdom earns, at every level: no income bonus, no free troops.
- Your rules
- Every move it makes is checked by the same rules as yours.
- Only what you would see
- It plans on what a player in its seat could know: nothing under the fog, rival armies by their rough size, enemy castles as its scouts and Thieves’ Guild report them.
Choose your opponent
When you set up a game, give each computer kingdom its AI.
- H2O NoviceThe easiest of the three
- H2O IntermediateIn between
- H2O ExpertThe strongest
- FHeroes Classicfheroes2’s own AI, the default
Play your way
Online, at one computer, or without an account
- Hot seat
- The classic local style: several people at one computer take turns, as in the original. A cover hides the screen between turns, so each sees only their own kingdom.
- Play as a guest
- Play a whole game against the computer with no account, saved in this browser. Hot seat works there too.
- Friends, invitations and chat
- Add friends and see who is online, invite them to a game with a link, and chat in a match, one to one or in the global channel.
- Seasons
- Each season has its own map pools for unranked and ranked play, a leaderboard and tiers from Bronze to Grandmaster.


Or bring your friends
Pick a map, send each friend a link to their kingdom, and choose a time limit. Up to six players, any mix of people and computer kingdoms.
- Battles fought live
- When two heroes meet, each player commands their own army, move by move.
- A clock for every group
- Blitz, Standard, Relaxed with a day for each turn, or no clock at all.
- Open games
- Post a game with free seats and anyone can take one from the lobby.
Play at your pace
Many games at once
Keep a quick match, a ranked game and a slow game with friends going together. Each opens in its own tab, and the ones waiting on you glow, the longest-waiting first.


- See every game at a glance
- Each card shows the map, your castle, whose turn it is and who plays.
- Pin the ones you care about
- Right-click a tab to keep a game first in the rail.
Never miss a turn
Close the tab and get on with your day. The game tells you when it needs you.
- Push notifications
- Your turn, an attack, a match found or a message, on your phone or desktop.
- Email for slow games
- In a Relaxed game, we email you when it is your move.
- Only what you want
- Turn each kind of alert on or off. Nothing arrives while you are already playing.
Phone and tablet
Made for touch, installed from the web
The whole game plays on a phone or a tablet: tap to move, pinch to zoom, and turn the phone sideways for battles.



- Touch first
- On a phone the kingdom panel is a drawer you pull out, windows fill the screen and End turn floats over the map.
- Install it like an app
- No app store: on iPhone and iPad, tap Share in Safari, then Add to Home Screen; on Android, Install app in Chrome’s menu. It opens full screen, in its own window.
- Turn notifications
- Know when it is your move. On Android they work in the browser too; on iPhone and iPad (iOS 16.4 or later) they need the installed app.
Original pixels, or repainted
Hero portraits, castles, battlefields and terrain, repainted at four times the detail, with every tower, window and banner where the 1996 artists put it. Each player chooses in Settings: the original art, the repainted set, or a mix of both.

1996Remastered
1996Remastered
1996RemasteredDrag across each picture to compare the 1996 art with the repainted set.
Coming soon
What we are building next
New ways to play
Ranked 2v2 with a friend at your side, and more modes to follow.
Controller support
Play with a gamepad, on a computer or a TV.
Export to the original
Download your maps as .mp2 or .mx2 to play them in Heroes II itself.
Familiar, but new
The game you know, rebuilt to play online with friends and rivals.
- Modern design
- A drag-and-drop interface, windows you move and resize, and a map you zoom in and out, in the original art or a repainted set.
- Online play
- Unranked and ranked matches, games that wait for your turn, and a notification the moment it is your move.
- Social features
- Add friends, see who is online, chat in a match or directly, and look up anyone’s record and tier.
- Still the classic
- The original rules and the original hotkeys, and a right-click on anything to see what it holds.

FAQ
Is it free?
Yes. There is nothing to buy, no ads and no paid extras. You need a free account to play online, so your games and seats follow you from device to device.
Who makes Heroes 2 Online?
Fans of the game, for fun. It is a hobby project, not a company, and it earns nothing.
Do you own Heroes of Might and Magic?
No. Heroes of Might and Magic is a trademark of Ubisoft, and the game's art, music and names belong to their owners. Heroes 2 Online is unofficial and is not affiliated with or endorsed by Ubisoft. If you hold rights in the game and want something changed, write to support@heroes2online.com.
Where can I buy the original game?
On GOG: Heroes of Might and Magic 2: Gold, with The Price of Loyalty expansion, DRM-free for Windows. If you enjoy playing here, buy it: it is the game this whole site is built on.
Do I need the original game to play here?
No. Everything runs in your browser; there is nothing to download. If you want the original to play offline, and to support its makers, buy Heroes of Might and Magic II: Gold Edition on GOG.
How close is it to the original?
The rules come from fheroes2, the open-source Heroes II engine, and are checked against it. The game is still being built: most of the adventure map, towns and battles are in, and a few rarer objects and rules are still being ported. If you enjoy it, support fheroes2 on Patreon.
Is there ranked play?
Yes. Ranked 1v1 pairs you with a player near your rating. You play a few placement games, then climb tiers from Bronze to Grandmaster over each season, with a leaderboard and your tier shown on your avatar.
Can I play on my phone?
Yes. It plays on phones and tablets with touch, and you can install it from the web like an app, with no app store: on Android, Chrome offers Install app (or use Install app at the top of this page); on iPhone and iPad, open it in Safari, tap Share, then Add to Home Screen. Installed, it opens full screen and can send you notifications when it is your turn.
Can I play against the computer?
Yes. Any kingdom in a game can be computer-controlled, so you can play alone, with friends against the computer, or any mix. Our own H2O AI never cheats: it gets no extra gold or resources, plays by the same rules as you and sees only what you would see.
Can I make my own maps?
Yes. The map editor runs in your browser: paint the land, place towns, monsters and treasure, mirror it for a fair duel, then publish it to the gallery for others to play. You can also upload maps from fheroes2’s editor (.fh2m) or the original game (.mp2, .mx2).
Can several people play at one computer?
Yes, in hot seat: each person takes their turn in colour order, and the screen is covered between turns so nobody sees another kingdom. It works with an account or as a guest.






























